Hello! My name is Laura Fagan and this is my A2 Media Studies Blog. Here, I will show my journey creating a promotion package - making a music video, website, and digipack for a music artist and their album release. I have been doing Media Studies since IGCSE, and for my AS coursework I created a slasher film opening. I hope to study Film and English Literature at university and want to become a film director in the future.
chromemedia
A blog by LF on the music industry and tracking my progress on a music video, social media, and digipack for Olivia Cox and her song "23".
Sunday, April 14, 2024
INTRO: Welcome To My Blog
Reflective Essay
| Instagram post |
| my 3 products |
| intertextuality |
However, she shows post-feminist agency (Paglia) as she is an active participant in the video. Olivia is from an international background, and the song deals with the topics of travel and feeling lost in your 20s, which is a relatable topic and can be accessed by a 4-quadrant audience. My target audience for the products are 15-24+ females, so they can personally identify (Uses and Gratifications Theory, Katz and Blumler) with Olivia. Due to a local international audience being a primary target for the video and viral concept, I added an airport scene at the end as this is more ambiguous and can be generally applied internationally, and I chose the location of the diner for the same reasons. Luxembourg is home to 51% of foreigners, so this international thematic is very relatable for them regardless of age and gender. The nostalgia evoked from the distinct 50s visuals appeals to Reynold’s notion of Retromania and targets the primary target audience and the secondary target audience of 25+. In the diner, I created a simulacrum (Baudrillard), making the video very post-modern, as I intertextually referenced (Kristeva) using the 1994 film “Pulp Fiction” through the milkshake shot, serving as an intellectual puzzle (Altman) as it is also on the album cover, and allow for a broader audience reach. As there is no romantic theme in the lyrics, I felt including this would not link to the narrative (Goodwin). This also allows for a polysemic Reading (Hall, Reception Theory) and is more catered to a “Gen Z” audience.
My other secondary audiences are females aged 25+, and tweenagers. Although Olivia is an indie artist, I marketed her in an international way, and kept the video clean for the secondary target audience of under 15 to view it. I created personal identification (Uses and Gratifications Theory) for the tween audience and included a secondary narrativeof Olivia’s younger self. I used flashbacks to crosscut into the narrative using match cuts such as the mirror and looking out the window. I was inspired by Maddie Zahm’s “You Might Not Like Her” music video for this and used key items such as the same purple notebook, a blue bow, and a golden teddy bear in my mise-en-scene to anchor this. The video interacts with the local audience through the monuments, and my viral concept encourages the audience to take pictures in front of them and share them with Olivia on social media, which reinforces this connection and allows for direct social interaction with Olivia and her fans and is another easter egg (Altman).
The genre of the song is electro-pop, and through my research I took particular inspiration from examples such as “Ghost” by Halsey, and “Habits” by Tove Lo. As is conventional for the genre, both videos feature a central protagonist or hero (Propp), which we follow on their journey (monomyth, Campbell), which is the principal narrative of my video. There is also a frequent use of colour-pop, editing matching the beat, and a narrative mixed with performance. The lyrics are sad but mixed with the upbeat music, allowing for me variation of bright and dark colouring, such as the neon signs at night, which provides escapism (U+G).
My video appears unconventional due to the lack of set usage and the locally anchored location. Another unconventional element is the diegetic noise in the video, such as the tram and pool balls. Typically, diegetic noise is only seen at the start or end of a music video such as Katy Perry’s “Hot n Cold”, but I was inspired to do this after seeing Daft Punk’s “Da Funk” video, which is an exception as it is used throughout as it’s auteur director Spike Jonze relied on dialogue for the narrative. Similarly to Katy Perry’s video, I created a circular narrative to encourage rewatching, which is also counter typical as explained by Jay McRoy’s conservative functions of closed narratives, used to maintain Hegemony (Gramsci) and social order. This adhered to Vernallis’ notion of an elliptical narrative, which does not follow the traditional Todorov narrative structure. I combined performance with narrative (Frith), as is conventional, yet I chose to not use extravagant outfits and makeup so that the singer would appear relatable and could be personally identified with by the audience (UGT), like the black puffer coat. I made frequent use of bright neon lighting and colour-pop, to appeal more strongly to a tween audience, as seen in my digipack.
The main element tying my branding together is the use of purple, which is the main colour of the logo, digipack, and Instagram content. I created a purple logo for Olivia, which was based on my audience survey. I was inspired by the artist Olivia Rodrigo, who the colour purple is associated with to have a strong visual link throughout. As I created the digipack and Instagram alongside the video, I used the video imagery on all the products to strongly tie them together, specifically the diner and the heart sculpture. My digipack features the milkshake shot of Olivia on the front cover, also the Instagram profile picture, and the heart sculpture as the double spread of the lyric booklet. The digipack front cover is largely inspired by Melanie Martinez and her “Crybaby” album cover. The digipack is engaging to the audience as it is brightly coloured, and I added a personal note from Olivia at the start for social interaction and direct address like I saw with One Direction’s “Four: Ultimate Edition”, which I teased on my Instagram with posts of the note, and promoting my release with Record Store Day. Physical music is more important to artist revenue in the modern day, due to the consequences of Web 2.0 (O'Reilly), where music distribution has been disrupted, and streaming platforms have greatly reduced artist royalties. As artists are now prioritising different strands of income, specifically live and merchandise to support them, I created merchandise for Olivia, which was linked to her tour that I also created.
Saturday, April 13, 2024
PRODUCTION: Final Cut
BLOOPER: In order to create a complementary video to the main music video, I compiled a "blooper" edit. This creates more reach as it serves a different purpose and attracts a different audience. By showing more relatable elements, this also creates a stronger parasocial connection with her fans, and they personally identify (UGT) with her more.
Friday, April 12, 2024
TECHNOLOGIES
Below is a powerpoint on the technology I have used to create my three media products, and below that is my tutorials playlist linked from my YouTube.
Technology by Laura Fagan on Scribd
DIGIPACK: Final
Below is my final lyric booklet included in my digipack, with a video below breaking down the elements and conventions as well as explaining the links between the other products.
Lyric Booklet 2 by Laura Fagan on Scribd
Thursday, April 11, 2024
SOCIAL MEDIA: I saw/I did
My final social media account (Instagram) is linked here. Below is a powerpoint showing a side-by-side comparison of my inspiration and my recreation with a detailed explanation.
Isaw Idid Social Media by Laura Fagan on Scribd
Thursday, February 15, 2024
PRODUCTION: Influences and Intertextuality
Below is a powerpoint detailing the intertextual references (Kristeva) in my music video.
Monday, January 1, 2024
INDUSTRY: Research
Below is my research on various music industry elements such as product placement, streaming, the big 3, physical resurgence, age ratings, and merchandise.
Friday, December 22, 2023
SOCIAL MEDIA: Artist Research
In order to begin creating a social media account and planning the posts, I selected 3 artists: Sabrina Carpenter, Maisie Peters, and Lucy Blue as they have a similar style and target audience to Olivia Cox, who's posts I also analysed. Through this research, I am able to create a draft of planned social media posts and my viral concept, as well as analysing comments and interactions.
Wednesday, December 20, 2023
PRODUCTION: Costume Breakdown
Below is a powerpoint breakdown of the costume choices of my music video.
Friday, December 15, 2023
PRODUCTION: Young Olivia Additional Scene
Tuesday, December 5, 2023
AUDIENCE FEEDBACK
- Remove dateline
- No blurry shots
- Remove shake
- Have a clearer narrative, group locations together
- Add a coin clink at the start
- Remove sped up walk in the door
- Remove house footage, reflection looks bad
- Layer cars
- Shorten walking at start
- Keep tram shots together
I asked my media classmates to watch the video and give me more technical feedback.
These are the improvements they suggested:
- Remove initial mirror shot, doesn’t tie in with narrative
- Remove second pool sound effect
- Add a pool balls close up
- Add a plane overlay
- Match clips to the beat
- Add fade to black
PRODUCTION: Rough Cuts
Below is an overview of my rough cuts and the changes made between them.
Rough Cut 1:
Below is my initial rough cut for the music video. This is mostly editing and storyline based.
Rough Cut 2:
Changes since last rough cut:
- Adjusted jukebox sound
- Improved visual quality
- Removed cars
- Switched initial clip
- Added transition
- Added walking video and transition
- Changed walking in speed and started later
- Removed tram shot and added Mudam shot
- Added screen and overlay
- Zoom into baby picture and slower speed
- Added blue lady
- All house shots overlays
- Zoomed in blue woman to remove tripod
- Slo-mo keys
- Close-up and darkened close-up of baby picture
- Added plane overlay
- Keyframed car overlay
- Added transition to diner scene
- Added transition from diner to tram
- Adjusted colouring on car overlay
- Added transition from walking to bar
- Added transition from bar to airport
- Adjusted brightness on elevator shot
- Adjusted timetable overlay
- Stabilised airport walking shots
- Sped-up end clips and matched them up with the beat
- Removed timecodes
Rough Cut 4:
Changes since last rough cut:
- Added colouring LUT
- Added titles
- Removed mirror shot
- Removed second pool sound effect
- Added pool balls close up
- Added plane overlay
- Added overlay of looking out of window at final montage
- Matched clips to the beat
- Added fade to black
Rough Cut 5:
Changes since last rough cut:
- Isolated sound effects (made them louder)
- Smoother plane overlay
- Added heart shot instead of mudam
- Used one take for repetition (“down in the process”)
- Removed walking diner shot and switched to booth
- Added match in action to Elvis wall
For the competition, I submitted the previous rough cut. However, I felt I was still missing some details such as small editing mistakes, as well as including a form of contrast as the video seems very monotonous as I have been told through audience feedback. I have added scenes with my sister posing as the younger Olivia, which are linked in better detail here.
Rough Cut 6:
Changes since last rough cut:
Monday, November 27, 2023
PREPRODUCTION: Planning
Runaway Shotlist by Laura Fagan on Scribd
Saturday, November 25, 2023
PRODUCTION: Overview
SCHEDULE:
Tuesday November 21st - Olivia Cox meeting
Thursday November 30th - External Shoot day
Thursday December 7th - Greenscreen and Airport shooting
Tuesday December 12th - Initial Rough Cut
Thursday December 14th - Final Rough Cut
Friday December 15th - Competition Entry Deadline
Monday January 1st - Digipack Completed
Wednesday January 31st - Social Media Posts Fully Uploaded
BUDGET:
Transport: Free (free in Luxembourg)
Diner: $21.75 (milkshake and burger)
Potential Hazards:
INTRO: Welcome To My Blog
Hello! My name is Laura Fagan and this is my A2 Media Studies Blog. Here, I will show my journey creating a promotion package - making a mu...
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In this post, I will be breaking down the representation theories I have studied and how I intent to apply them to my products.
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As I am unable to access the chosen song from the artist, I have analysed her previous music video conventions in order to better understand...
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I will be analysing 10 music videos, and breaking them down into their general conventions .


